Destiny 2 Needs to Fix Solo Matchmaking

Destiny 2 Needs to Fix Solo Matchmaking

This week, Destiny 2 developer Bungie gave players their first look at the new Crucible ranking system coming with the May 8th update. However, while the addition of ranks to Crucible play is a great step towards incentivizing PvP fans to keep coming back, it also highlights a major flaw with Destiny 2 at present.

Valor ranks (earned via the casual playlist) are a non-issue because there is no penalty for losing as players rank up, but Glory rank (earned via the competitive playlist) is influenced by wins and losses. The more games a player wins, the higher their Glory rank in the Competitive playlist, and any losses will take away from that rank. Glory is also the path to the Redrix’s Claymore pulse rifle, which looks to be a highly sought after PvP weapon. Unfortunately, some will struggle to increase their Glory rank not because they are bad at Crucible, but because of the perils of solo matchmaking in Destiny 2.

Solo matchmaking in Destiny 2 is a huge point of contention in the community, and has been for a while. There’s nothing more frustrating for a PvP player than to jump into Crucible solo, get matched with 3 other random players, and then face a pre-made team. Occasionally, this scenario plays out fine and leads to a balanced match, but more often than not the pre-made team easily stomps the random players.

Because of Destiny 2’s 4v4 setup and focus on teamshotting (sticking together and focusing fire on one opponent), there is way more advantages to having a pre-made team than before and more disadvantages for the solo player. The days of being able to win a 1v2 gunfight are few and far between, although increases to Power Weapon drops have made this slightly more possible.

rise-of-iron-weapons-crucible

Things get even more frustrating for players on PC, where there is a smaller player base. On PC it is common to face the same team in successive matches, regardless of if the victory was lopsided or not. Trials of the Nine players know this scenario all too well, especially as the number of participants continues to decline.

In Destiny 1, Bungie offered a lone wolf playlist that guaranteed everyone was a solo player. Destiny 2, however, has a very limited number of playlists, and only one that features the Glory rank. It’s another hurdle on the path towards the seasonal reward and an issue that is worth addressing.

The good news is that Bungie seems to be aware of the solo player’s struggle and could be adding systems to benefit them in the future. Perhaps matchmaking will try to put teams of 4 against teams of 4, or there will be an algorithm that fills the role of a lone wolf playlist.

Whatever the case may be, there are soon going to be more reasons than ever to participate in PvP, but some frustrations for those that don’t have Crucible-minded friends. Yes, using Clans or an LFG site can work, but there should be equal opportunities for skilled Crucible players to increase their rank and they shouldn’t be punished for going into PvP solo.

Destiny 2: Warmind releases May 8, 2018 for PC, PS4, and Xbox One.


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